grimmte
Jan 30 2004, 05:53 PM
Don't know if anyone has done anything like this before, so I'm sorry if I'm repeating old posts...
If I were TPIR Producer for a Day:
1. I would change the dollar values in "Spelling Bee", making them in a range from $100 to $900, just to add a little flavour and decision-making when deciding to go for the car or take the cash. No more "Oh look, another $500 card."
2. I would change "Clock Game" and instead of awarding $1000 for a win, I would award $100 for every full second that remained on the clock. Ergo, a better clock game player earns a bigger cash prize.
3. I would change "Bonus Game" such that if someone got all four prizes correct, they could do as they do in Shell game and guess where the Bonus is, and if they are correct they win an additional prize.
4. I would bring back "Superball" and the music that went with it.
5. I would ban people from the studio who can't seem to figure out that when only one prize in "Hit Me" ends in a 0, they don't realize it contains a 10 or a face card with it. (Okay, not really, but that is one of my biggest pet peeves other than those stupid 10 Chances players.)
6. I would have the time of my life!
Thanks,
Todd
clemon79
Jan 30 2004, 06:31 PM
| QUOTE (grimmte @ Jan 30 2004, 03:53 PM) |
3. I would change "Bonus Game" such that if someone got all four prizes correct, they could do as they do in Shell game and guess where the Bonus is, and if they are correct they win an additional prize. |
Didn't they do this at one time? Like, on one of the 1987 Specials or something? I remember them doing this for an automatic winner for some reason.
gameshowguy2000
Jan 30 2004, 06:40 PM
If I were in a TPIR producer's shoes....
I'd reinstate that $100 cash bonus rule that was retired very quickly in Grocery Game, but use it with today's rules.
It's been a long time since we last saw it. For those who don't remember or aren't familiar, you were given $100 cash at the game's start. Whether you won or lost (You had to buy between $6.75-$7 worth at the time, and you kept the $100 cash whether you won or lost, as long as you don't go over $7.)
Using that bonus rule with today's rules, as long as the contestant doesn't go over $21, that cash bonus is kept, regardless of whether they won or lost.
TLEberle
Jan 30 2004, 06:43 PM
For Clock Game, I'd have a potentially endless stream of < $1,000 prizes. Give the prize and a token cash amount after each win. Double or quits until you wuss out or run out of time and lose it all. I bet some people could win three or four prizes and a couple grand in cash.
"Plinko" would go back to the $5,000 slot.
Get rid of the duplicate games and come up with new, more interesting ones.
"On the Spot" is now played for a ~$5,000 prize instead of a car.
Punch board goes up to $20,000; but the frequency isn't known before, so it's more of a gamble whether you want to give back the $2,000 or go for the one $20,000 slip. "Ooh, sorry, you gave back $2,000 and got $75."
Travis
fostergray82
Jan 30 2004, 06:55 PM
| QUOTE (grimmte @ Jan 30 2004, 05:53 PM) |
Don't know if anyone has done anything like this before, so I'm sorry if I'm repeating old posts...
If I were TPIR Producer for a Day:
2. I would change "Clock Game" and instead of awarding $1000 for a win, I would award $100 for every full second that remained on the clock. Ergo, a better clock game player earns a bigger cash prize. |
Not a bad idea, but what if I win with only :01 left? $100 is OK, but when I could win $1,000 as before, it seems flawed.
| QUOTE |
3. I would change "Bonus Game" such that if someone got all four prizes correct, they could do as they do in Shell game and guess where the Bonus is, and if they are correct they win an additional prize.
|
As Chris L. mentioned, they might have done this before, so that's cool...I'd have the contestant guess for a cash prize, say $500?
Now for some of my own changes...just two that I know of:
-Change the look of "Coming or Going" and "Bonkers." They're absolutely hideous.
-Add a small cash bonus ($500) to any contestant who gets 21 in "Hit Me." A lot of you say "Mo Money," I say the producers would NEVER give that bonus away. I think this is one game where a contestant should be rewarded for having some sense. :-P
TLEberle
Jan 30 2004, 07:03 PM
Hit Me: I think rewarding people for playing the game properly is a great idea. I'd say $1,000 for a two-card twenty-one. Not Mo' Money at all.
As for Coming/Going, having some sort of visible right answer would be nice. Maybe make it all black and white so it doesn't clash with the background.
I think "Bonkers" looks fine as is, and the craziness of the setup adds to the theme, but hey, as long as you keep the game in the rotation, I'm happy.
Travis
zachhoran
Jan 30 2004, 07:47 PM
| QUOTE (clemon79 @ Jan 30 2004, 06:31 PM) |
| QUOTE (grimmte @ Jan 30 2004, 03:53 PM) | 3. I would change "Bonus Game" such that if someone got all four prizes correct, they could do as they do in Shell game and guess where the Bonus is, and if they are correct they win an additional prize. |
Didn't they do this at one time? Like, on one of the 1987 Specials or something? I remember them doing this for an automatic winner for some reason.
|
Nah, I don't think Bonus Game was played on the 1986 primetime specials. The SHell Game "find the ball" bonus was raised to $1000 for these specials IIRC.
Gus
Jan 30 2004, 07:59 PM
| QUOTE (TLEberle @ Jan 30 2004, 08:03 PM) |
| As for Coming/Going, having some sort of visible right answer would be nice. Maybe make it all black and white so it doesn't clash with the background. |
Hear, hear. Just have a card flip out from under that bar, like Bonkers. Or maybe the fact that it tilts back and forth would complicate the matter. Or not; just hold the card under by a wooden stick or something, and have Bob pull it out for the reveal... think modern Golden Road reveal, only with that colored tab thing flat and supporting the reveal card up instead of covering up a number.
Speaking of C/G, where do you folks get the idea that it's designed like a flower? If it was a flower, it's have a circular center and the petal-like things would be rounded at the end.
End rant.
Jay Temple
Jan 30 2004, 09:20 PM
| QUOTE (TLEberle @ Jan 30 2004, 06:03 PM) |
| Hit Me: I think rewarding people for playing the game properly is a great idea. I'd say $1,000 for a two-card twenty-one. Not Mo' Money at all. |
If this were some other topic, I might say, "They already get a bonus for having a lick of sense--a much greater chance of winning!" But I like this idea too. The real fun would be seeing someone so profoundly stupid that they keep going on 19 because they want the bonus.
Don Howard
Jan 30 2004, 09:36 PM
| QUOTE (gameshowguy2000 @ Jan 30 2004, 06:40 PM) |
I'd reinstate that $100 cash bonus rule that was retired very quickly in Grocery Game, but use it with today's rules.
|
Here, here. I'd plum forgotten about that. I'd bump it to $250, however.
| QUOTE |
| -Add a small cash bonus ($500) to any contestant who gets 21 in "Hit Me." |
Shades of Gambit. Nice one also.
The only change that comes to my mind other than the many good ones y'all have already listed is make the Triple Play car reveal like it used to be for Superball. I fully admit that I'd do this to get an extended playing of The Match Game/Hollywood Squares Hour theme.
zachhoran
Jan 30 2004, 09:38 PM
| QUOTE (Jay Temple @ Jan 30 2004, 09:20 PM) |
| The real fun would be seeing someone so profoundly stupid that they keep going on 19 because they want the bonus. |
If the player had not already picked the two that's usually among the cards on the board, and went on at 19, it wouldn't be as profoundly stupid as you might think. Though a contestant who has 19 in Hit Me probably doesn't have a strong grasp on how to play the game :)
Jay Temple
Jan 30 2004, 09:45 PM
Truly profoundly stupid would be to go on 19--and pick an odd price!
JayC
Jan 30 2004, 09:54 PM
Coming or Going has a windmill design, definately.
I would retire Pick a Number (for sucking, and being a Golden Road and Squeeze Play wannabe), Secret X (Shell Game wannabe), Bonus Game (to simular and less intersting then Shell Game), Joker (Shell Game wannabe), and Poker Game (to cheap)
I would bring back Superball and Walk of Fame.
I would change the sets of On the Spot, and the look of the turntable, turning it to purple, red, and orange.
Starkman
Jan 30 2004, 10:13 PM
I like these ideas.
I think the dwindling bonus on clock game is a good one but to make it a little more fair id do it like this, to avoid the $100 one second problem.
first 10 seconds - $5000 bonus
Every 5 seconds after that 1000 goes away
So a minimum is the old $1000 but there is a difficult but possible chance to get the 5k and an average win of 3k, not that bad.
I'd also like a reveal for coming or going.
Dunno bout the bonus for grocery game, would have to see it in action.
gameshowguy2000
Jan 30 2004, 10:31 PM
| QUOTE (Don Howard @ Jan 30 2004, 08:36 PM) |
| QUOTE (gameshowguy2000 @ Jan 30 2004, 06:40 PM) | | I'd reinstate that $100 cash bonus rule that was retired very quickly in Grocery Game, but use it with today's rules. |
Here, here. I'd plum forgotten about that. I'd bump it to $250, however.
|
Hmm, OK. That's fine with me. I never thought about that, but that's fine.
GS Warehouse
Jan 30 2004, 10:56 PM
| QUOTE (Don Howard @ Jan 30 2004, 09:36 PM) |
| The only change that comes to my mind other than the many good ones y'all have already listed is make the Triple Play car reveal like it used to be for Superball. I fully admit that I'd do this to get an extended playing of The Match Game/Hollywood Squares Hour theme. |
In addition to this, instead of YES and NO, just have the ARP under each price tag--in green for the correct choice and red for the wrong ones. (BTW, when Jay does TP on NPiR, he straight out gives the ARP as a choice.)
I'd reformat Cliff Hangers into a new game less violent but no less nail-biting: KNOCKOUT. Yes, like the Illinois Instant Riches game, there'd be two cylinders and a motorized cube in the playing field. There'd still be three small prizes, and for each prize, the cube would run one second for each dollar the contestant is off. After all three prizes, if either cylinder is still standing, the contestant wins the bonus prize (maybe add $1,000 if both are still up). If both cylinders are knocked over, the contestant still wins all small prizes before the current one.
To Travis re: Clock Game: do you work for Fremantle? :-)
TLEberle
Jan 30 2004, 11:16 PM
No, I don't, and you can bet that if I did, their game shows wouldn't be in as sorry a state as they are. I'm not sure if I should be amused or insulted by your comment. I choose amused.
Giving away two cheap prizes and $1,000 seems like a waste of a game when you could make it more exciting by adding the element of risk and playing against the time, while giving smart players (end your bids in $--9, people!) a chance to win a good sum.
Travis
GS Warehouse
Jan 30 2004, 11:39 PM
| QUOTE (TLEberle @ Jan 30 2004, 11:16 PM) |
| ... I'm not sure if I should be amused or insulted by your comment. I choose amused. |
That smilie was there for a reason. I was just being facetious.
Esoteric Eric
Jan 31 2004, 12:45 AM
| QUOTE (Starkman @ Jan 30 2004, 07:13 PM) |
I think the dwindling bonus on clock game is a good one but to make it a little more fair id do it like this, to avoid the $100 one second problem.
first 10 seconds - $5000 bonus
Every 5 seconds after that 1000 goes away
So a minimum is the old $1000 but there is a difficult but possible chance to get the 5k and an average win of 3k, not that bad.
I'd also like a reveal for coming or going.
Dunno bout the bonus for grocery game, would have to see it in action. |
My cash bonus GameTweak (Pat. Pending, or maybe Pat Carroll) for Clock Game was similar to Starkman's, except that the $5000 would be awarded for getting both prizes in less than fifteen seconds.
Then, if the time remaining is 14 - 15 seconds, the bonus would be $2500. 13 - 14 seconds: $2400, and so on, $100 less a second, with a $1000 minimum for a last-second win.
(Of course, the game would require a more sensitive clock on-stage. In fact, my idea started as "The Digital Clock Game," starting at 30.00 seconds; ex. if the player had 7.39 seconds left, bonus would be $1739. Ghastly, I know...)
Esoteric Eric, who could post all night with TPIR GameTweaks (Pat. Pending, not Pat Paulsen); just a sample...
... a per-chance cash bonus for winning Ten Chances quickly
... reconfigure the Big Wheel, and the Bonus Spin would be $5K - $10K - $15K - $20K - $25K for .05 - .10 - .15 - .20 - .25
... two or three levels of cash bonuses replacing (or even in addition to) the DSW (ex. $100,000 for a perfect bid; I know it can be done, because I did it playing along with a '95 ep (OK, so I used a calculator, estimating the price of each prize))
Jay Temple
Jan 31 2004, 01:04 AM
| QUOTE (Esoteric Eric @ Jan 30 2004, 11:45 PM) |
My cash bonus GameTweak (Pat. Pending, or maybe Pat Carroll) for Clock Game was similar to Starkman's, except that the $5000 would be awarded for getting both prizes in less than fifteen seconds..
Then, if the time remaining is 14 - 15 seconds, the bonus would be $2500. 13 - 14 seconds: $2400, and so on, $100 less a second, with a $1000 minimum for a last-second win. |
Then you could call it "Time Is Money" and retire that other game.
| QUOTE |
| ... two or three levels of cash bonuses replacing (or even in addition to) the DSW (ex. $100,000 for a perfect bid; I know it can be done, because I did it playing along with a '95 ep (OK, so I used a calculator, estimating the price of each prize)) |
Don't complicate it with too many levels. Keep the existing DSW, and a perfect bid gets you both showcases plus $50,000. (Prime time, both showcases plus $1,000,000. There's your million dollar special. Hey, if Pyramid doesn't give away $100,000 every time in their $100,000 tournament, ...)
Modor
Jan 31 2004, 01:18 AM
| QUOTE (Starkman @ Jan 30 2004, 10:13 PM) |
I like these ideas.
I think the dwindling bonus on clock game is a good one but to make it a little more fair id do it like this, to avoid the $100 one second problem.
first 10 seconds - $5000 bonus
|
Mo' money syndrome in action!
Why are you giving away a "bonus" worth about 3.5-4 times the amount of the prizes given away in the game?
Most of you shouldn't consider a career in game show producing...one doesn't need to give away money to simply give it away.
TLEberle
Jan 31 2004, 01:39 AM
| QUOTE |
| You guys wouldn't last an hour. |
Really? I think quite a few of these are pretty damn good, with the exception of Starkman's Clock Game cash bonus thing, from what I could make out of all the lowercase letters and lack of punctuation.
I'd be interested in what you would have to offer the thread, besides being a naysayer.
Travis
Craig Karlberg
Jan 31 2004, 05:26 AM
While we're in a cash bonus moood, I have one for Check-Out. If the contestant's total is the same as the ACTUAL total of all 5 products, s/he wins a $500 bonus.
Esoteric Eric
Jan 31 2004, 04:13 PM
QUOTE (Esoteric Eric @ Jan 30 2004, 11:45 PM)
My cash bonus GameTweak (Pat. Pending, or maybe Pat Carroll) for Clock Game was similar to Starkman's, except that the $5000 would be awarded for getting both prizes in less than fifteen seconds..
Then, if the time remaining is 14 - 15 seconds, the bonus would be $2500. 13 - 14 seconds: $2400, and so on, $100 less a second, with a $1000 minimum for a last-second win.
| QUOTE |
| Then you could call it "Time Is Money" and retire that other game. |
Oh... OK. Sorry, Jay, but I retired from fulltime TPIR viewing shortly after my perfect Showcase bid (and, pathetically, when I finally realized that The Lovely Holly had been dismissed several months (years?) previously.) I therefore don't recall having ever seen Time is Money, so I couldn't guess as to the similarity (or lack of same) of the two games.
RE: the DSW...
| QUOTE |
| Don't complicate it with too many levels. Keep the existing DSW, and a perfect bid gets you both showcases plus $50,000. (Prime time, both showcases plus $1,000,000....) |
Yeah, that's even better, even though several thousand for-real Showcase bids have been made in the last 31+ years, and no one's been closer than $4, right?
Esoteric Eric... Of course, it was too complicated! I "nevah... evah... do NUTHIN' NICE... AND EEEEEEEEAAAASY!" (Thanks, Tina (Miss Turner, if you're nasty)!)
zachhoran
Jan 31 2004, 05:21 PM
| QUOTE (Esoteric Eric @ Jan 31 2004, 04:13 PM) |
Yeah, that's even better, even though several thousand for-real Showcase bids have been made in the last 31+ years, and no one's been closer than $4, right?
|
A 1979 bid of $5600 was only $2 off the $5602 ARP of a showcase. Dennis James apparently saw a perfect showcase bid in the first season of his nighttime version(the display reportedly read 00000).
Jay Temple
Jan 31 2004, 05:33 PM
| QUOTE (Esoteric Eric @ Jan 31 2004, 03:13 PM) |
| QUOTE | | Then you could call it "Time Is Money" and retire that other game. |
Oh... OK. Sorry, Jay, but I retired from fulltime TPIR viewing shortly after my perfect Showcase bid (and, pathetically, when I finally realized that The Lovely Holly had been dismissed several months (years?) previously.) I therefore don't recall having ever seen Time is Money, so I couldn't guess as to the similarity (or lack of same) of the two games.
|
Actually, I don't think I've seen Time Is Money myself, but my impression is that it's not terribly popular in this forum, so the name could be recycled.
ChuckNet
Jan 31 2004, 06:02 PM
| QUOTE |
| Nah, I don't think Bonus Game was played on the 1986 primetime specials. The SHell Game "find the ball" bonus was raised to $1000 for these specials IIRC. |
It was also raised to $1K for the Kennedy version, which later just scrapped the "find the ball" requirement and gave the contestant the $1K automatically if they won all 4 chips.
Chuck Donegan (The Illustrious "Chuckie Baby")
ChuckNet
Jan 31 2004, 06:04 PM
| QUOTE |
| Dennis James apparently saw a perfect showcase bid in the first season of his nighttime version(the display reportedly read 00000). |
Actually, the perfect bid supposedly occured on the daytime version, since the winning bid was $2200, not an amount you'd see on a nighttime showcase...it was apparently a fur ep, since GSN never aired it.
Chuck Donegan (The Illustrious "Chuckie Baby")
Robert Hutchinson
Feb 1 2004, 03:46 AM
| QUOTE (Jay Temple @ Jan 31 2004, 05:33 PM) |
| Actually, I don't think I've seen Time Is Money myself, but my impression is that it's not terribly popular in this forum, so the name could be recycled. |
Time Is Money is really not a bad game at all. The joke is that, after its early retooling, its name no longer has any relationship to the game being played--so we should give that name to a more deserving game.
zachhoran
Feb 1 2004, 09:42 AM
| QUOTE (Robert Hutchinson @ Feb 1 2004, 03:46 AM) |
Time Is Money is really not a bad game at all. The joke is that, after its early retooling, its name no longer has any relationship to the game being played--so we should give that name to a more deserving game. |
To make the game more deserving of its name, play Time is Money for a prize like it is now. However, give the player a 20 or 30 second clock and a button to press at the left side of the gameboard. THey could place the products, then press a button, and if wrong, go back and make changes. If they get all five right, they win the prize plus $100 per second left on the clock.
ClockGameJohn
Feb 1 2004, 11:31 AM
I don't dislike the game nor really do I find the name out of line for it. (Prizes are worth money - are they not?)
The only thing that might work is to get somewhere between the original rules and the current ones. Everything right on first try = $500 -- Second try you lose the bonus money.
clemon79
Feb 1 2004, 04:03 PM
| QUOTE (zachhoran @ Feb 1 2004, 07:42 AM) |
| To make the game more deserving of its name, play Time is Money for a prize like it is now. However, give the player a 20 or 30 second clock and a button to press at the left side of the gameboard. THey could place the products, then press a button, and if wrong, go back and make changes. If they get all five right, they win the prize plus $100 per second left on the clock. |
Yeah! They could call it.....Bonkers!
Next.
zachhoran
Feb 1 2004, 11:12 PM
| QUOTE (clemon79 @ Feb 1 2004, 04:03 PM) |
| QUOTE (zachhoran @ Feb 1 2004, 07:42 AM) | | To make the game more deserving of its name, play Time is Money for a prize like it is now. However, give the player a 20 or 30 second clock and a button to press at the left side of the gameboard. THey could place the products, then press a button, and if wrong, go back and make changes. If they get all five right, they win the prize plus $100 per second left on the clock. |
Yeah! They could call it.....Bonkers!
Next.
|
Or they could call it Time Race Game is MOney....
clemon79
Feb 2 2004, 02:38 AM
| QUOTE (zachhoran @ Feb 1 2004, 09:12 PM) |
| QUOTE (clemon79 @ Feb 1 2004, 04:03 PM) | | QUOTE (zachhoran @ Feb 1 2004, 07:42 AM) | | To make the game more deserving of its name, play Time is Money for a prize like it is now. However, give the player a 20 or 30 second clock and a button to press at the left side of the gameboard. THey could place the products, then press a button, and if wrong, go back and make changes. If they get all five right, they win the prize plus $100 per second left on the clock. |
Yeah! They could call it.....Bonkers!
Next.
|
Or they could call it Time Race Game is MOney....
|
I'm guessing they're just call it "lame" and move on.
Tony
Feb 2 2004, 04:05 PM
What I would do first and foremost is push the higher-ups to sign up Randy West as permanent announcer pronto!
As for the games:
PLINKO
Change the spaces to: 250-1000-2500-0-10000-0-2500-1000-250
(Reason being, If the center space is now doubled, why keep the other spaces the same as they were in 1983? This isn't Mo' Money, it's keeping up with inflation.)
SUPER SAVER
Bring this game back, but modified so each trilon can be moved by a dial that Bob can twist, rather than relying on the prone-to-malfunctioning automatic flipping. (Perhaps paint a directional arrow so Bob will know what direction to twist the knobs.)
Put on the scrap heap:
Pick-a-Number, On the Spot, Joker, Poker Game, and Double Prices
Neumms
Feb 2 2004, 10:24 PM
First thing, hire a new art director. New doors, turntable, giant pricetag and Showcase podiums (podia?) immediately.
Then bag the Bonus Game for being not as good as the Shell Game. Bring back old Shell Game props. And old Golden Road props, with both turntable-like things and no rainbows until the end.
Keep Bonkers the way it is, and re-do such tacky-looking games as Money Game, Side-by-Side, Take Two and the gold-tone Squeeze Play.
Bag Secret "X," for being a dull, unfair game from the get-go.
Bring back Superball. Bring back Hurdles, starter's pistol or no.
Play "Time Is Money" for straight cash: $10,000 for winning on the first try, $5,000 for winning on the second (because, of course, time is money).
Turn Lucky Seven into Lucky Eight. Re-do the board, while we're at it.
Get rid of Hit Me because if you've seen the game, it's nearly impossible to lose, and if you haven't seen it, it's nearly impossible to sit through. Get rid of "Easy as 1-2-3," because it's the same as "Most Expensive" but harder.
Other than that, give Bob a pat on the back and tell him in my best producer's voice, "Don't change, baby, don't change."
Modor
Feb 2 2004, 11:42 PM
| QUOTE (Tony @ Feb 2 2004, 04:05 PM) |
SUPER SAVER Bring this game back, but modified so each trilon can be moved by a dial that Bob can twist, rather than relying on the prone-to-malfunctioning automatic flipping. (Perhaps paint a directional arrow so Bob will know what direction to twist the knobs.) |
It has been reported that the game was retired for other reasons than mechnical failure.
uncamark
Feb 3 2004, 06:54 PM
I've continued to like the idea of someone on a.t.g-s in the old days of turning Poker Game into a prize package/grocery items game, with four $1-9.99 grocery items. It's still played the same way, just lower prices on the items and a better payoff.
Don Howard
Feb 4 2004, 11:52 AM
I'd bring in a freakin' substitute to cover the chores of an octogenarian egomaniac who calls in sick so the crew and the audience doesn't have to be sent home.
clemon79
Feb 4 2004, 12:19 PM
| QUOTE (Don Howard @ Feb 4 2004, 09:52 AM) |
| I'd bring in a freakin' substitute to cover the chores of an octogenarian egomaniac who calls in sick so the crew and the audience doesn't have to be sent home. |
Considering the "octogenarian egomaniac" in question is one of the most recognizable faces in television, PERIOD, much LESS daytime television, you wouldn't be producing the show very long with that attitude.
Sometimes, the ego DOES have enough power to run things how they want. This is one of those cases.
Modor
Feb 5 2004, 03:48 AM
| QUOTE (clemon79 @ Feb 4 2004, 12:19 PM) |
| QUOTE (Don Howard @ Feb 4 2004, 09:52 AM) | | I'd bring in a freakin' substitute to cover the chores of an octogenarian egomaniac who calls in sick so the crew and the audience doesn't have to be sent home. |
Considering the "octogenarian egomaniac" in question is one of the most recognizable faces in television, PERIOD, much LESS daytime television, you wouldn't be producing the show very long with that attitude.
Sometimes, the ego DOES have enough power to run things how they want. This is one of those cases.
|
Which leads me to a question: What exactly is the disclaimer on the tickets; regarding cancellation?
cmjb13
Feb 5 2004, 06:44 AM
| QUOTE (Dsmith @ Feb 5 2004, 03:48 AM) |
| QUOTE (clemon79 @ Feb 4 2004, 12:19 PM) | | QUOTE (Don Howard @ Feb 4 2004, 09:52 AM) | | I'd bring in a freakin' substitute to cover the chores of an octogenarian egomaniac who calls in sick so the crew and the audience doesn't have to be sent home. |
Considering the "octogenarian egomaniac" in question is one of the most recognizable faces in television, PERIOD, much LESS daytime television, you wouldn't be producing the show very long with that attitude.
Sometimes, the ego DOES have enough power to run things how they want. This is one of those cases.
|
Which leads me to a question: What exactly is the disclaimer on the tickets; regarding cancellation?
|
Looking at the one I have, nothing.
yo-11-yo
Feb 5 2004, 08:13 AM
| QUOTE (Don Howard @ Feb 4 2004, 10:52 AM) |
| I'd bring in a freakin' substitute to cover the chores of an octogenarian egomaniac who calls in sick so the crew and the audience doesn't have to be sent home. |
I've got to chime in here. As I stated in another thread, I was an audience member for the first taping this past Monday, which was of course cancelled. I was quite disappointed, but not angry. After all, who wants to work when they have the flu? I don't. I imagine Bob doesn't either.
You say Bob is an egomaniac, and maybe he is, but he's the main attraction of TPiR. The majority of the TPiR audience is not made up of game show freaks such as us. If there had been a sub host, I'm betting the majority of those people would leave anyway.
yo-11-yo
Feb 5 2004, 08:18 AM
| QUOTE (Dsmith @ Feb 5 2004, 02:48 AM) |
| Which leads me to a question: What exactly is the disclaimer on the tickets; regarding cancellation? |
Not having actual tickets in front of me, I can't say. However, I got my tickets online and it was on the printout that all tape dates and times are tentative and every effort will be made to inform ticket holders of any changes. I would imagine that means that changes/cancellations will be posted on the CBS website, just like they were.
TLEberle
Feb 5 2004, 07:33 PM
Neumms said at: Feb 2 2004, 10:24 PM
[QUOTE]
First thing, hire a new art director. New doors, turntable, giant pricetag and Showcase podiums (podia?) immediately.
[/QUOTE]
Meh. This I can take or leave. Sure, I like the old green or red carpet, but I wouldn't bother with set changes right now.
[QUOTE]
Then bag the Bonus Game for being not as good as the Shell Game. Bring back old Shell Game props. And old Golden Road props, with both turntable-like things and no rainbows until the end.
[/QUOTE]
Keeping Bonus Game around would be good, just for having enough games. The Golden Road props are okay, but I wouldn't stress it.
[QUOTE]
Keep Bonkers the way it is, and re-do such tacky-looking games as Money Game, Side-by-Side, Take Two and the gold-tone Squeeze Play.
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I think the art for most of the games is fine as is, but would go back to the purple and orange for Take Two; it matches the showcase stands.
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Bag Secret "X," for being a dull, unfair game from the get-go.
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I disagree. It's just like Joker. If you can play the game well enough, you have a better chance to win. I would suggest having four small products, each one for an item. Get all four, and you guarantee a win.
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Bring back Superball. Bring back Hurdles, starter's pistol or no.
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Hear, hear.
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Play "Time Is Money" for straight cash: $10,000 for winning on the first try, $5,000 for winning on the second (because, of course, time is money).
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Scale it back. $5,000 and $2,500, maybe. Or this: first chance for $5,000; if you fail, you can take $500 to leave, or play again for $2,500.
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Turn Lucky Seven into Lucky Eight. Re-do the board, while we're at it.
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Nope. "Lucky Eight" has no meaning outside of this game, and it wouldn't make sense. I would suggest playing for more expensive cars, possibly. I had an idea to have the Dice Game use ten-sided dice instead of six. The idea makes sense; but the theme is flushed out the window.
Travis
Get rid of Hit Me because if you've seen the game, it's nearly impossible to lose, and if you haven't seen it, it's nearly impossible to sit through. Get rid of "Easy as 1-2-3," because it's the same as "Most Expensive" but harder.
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Easy as 1-2-3 is not the same as Most Expensive. Keep Hit Me with the blackjack bonus.
gameshowguy2000
Feb 5 2004, 07:48 PM
I'm gonna have to disagree with the bagging of Bonus Game.
It's one of the surviving "First Five" (as you know "Bullseye I" died very quickly), and I'd keep it.
clemon79
Feb 5 2004, 09:10 PM
| QUOTE (gameshowguy2000 @ Feb 5 2004, 05:48 PM) |
I'm gonna have to disagree with the bagging of Bonus Game.
It's one of the surviving "First Five" (as you know "Bullseye I" died very quickly), and I'd keep it. |
Okay, but you need to come up with a better reason than "it's one of the First Five." Neumms is right, it's essentially Shell Game with less player choice. And really, it's pretty moronic for that reason. Bob could accurately describe the game like this:
"Okay, you are about to try to win four small prizes. But three of them don't make a damn bit of difference as to the outcome of the game, because we've already decided which one will win you the big prize too."
Bring back Give or Take, I say.
Modor
Feb 6 2004, 12:14 AM
| QUOTE (cmjb13 @ Feb 5 2004, 06:44 AM) |
| QUOTE (Dsmith @ Feb 5 2004, 03:48 AM) | | QUOTE (clemon79 @ Feb 4 2004, 12:19 PM) | | QUOTE (Don Howard @ Feb 4 2004, 09:52 AM) | | I'd bring in a freakin' substitute to cover the chores of an octogenarian egomaniac who calls in sick so the crew and the audience doesn't have to be sent home. |
Considering the "octogenarian egomaniac" in question is one of the most recognizable faces in television, PERIOD, much LESS daytime television, you wouldn't be producing the show very long with that attitude.
Sometimes, the ego DOES have enough power to run things how they want. This is one of those cases.
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Which leads me to a question: What exactly is the disclaimer on the tickets; regarding cancellation?
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Looking at the one I have, nothing.
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I would think CBS would have to have some kind of safeguard in place, however...otherwise, people may attempt to sue for their travel expenses, if they can prove the sole purpose of their trip was to see Price.
clemon79
Feb 6 2004, 12:20 AM
| QUOTE (Dsmith @ Feb 5 2004, 10:14 PM) |
| I would think CBS would have to have some kind of safeguard in place, however...otherwise, people may attempt to sue for their travel expenses, if they can prove the sole purpose of their trip was to see Price. |
They would lose. Bottom line. They paid NOTHING for the tickets, and that's exactly what CBS owes them. Nothing.
When you buy a ticket for a sporting even, you run the risk of that event getting rained out, or otherwise postponned, and that's a ticket you're actually forking money over for. At WORST you might be able to get a refund for the face value of the ticket minus any convenience fees.
Again, face value of a TPiR ticket: $0.00.
Don Howard
Feb 6 2004, 01:48 AM
| QUOTE (clemon79 @ Feb 6 2004, 12:20 AM) |
| face value of a TPiR ticket: $0.00. |
Until some chump grabs it on eBay.