QUOTE
Contestants must answer ten questions in order to win £25,000. Should they not know an answer, they have 60 traders at their disposal from whom they can ask the answer - for a price. The contestant must pick two traders, each of whom are given ten seconds to convince the contestant why they are best suited to answering the question. After choosing their trader, and before their answer is revealed, the contestant must then barter over how much the answer is worth. If at any point the contestant provides a wrong answer - whether from themselves or bought from a trader - they leave with nothing.
The contestant has to answer each of the 10 questions correctly in order to qualify for the final question, which is worth the £25k jackpot. Therefore, they're highly motivated to deal during the game -- even giving away much of their winnings so far -- in order to advance to the next question.
The contestant gets a £50 pot to start, and then each question is worth an additional:
Q1: £75, Q2: £125, Q3: £250, Q4: £500, Q5: £1000
Q6: £1200, Q7: £1400, Q8: £1600, Q9: £1800, Q10: £2000
Q11: £25000 (total)
The questions are open-ended, not multiple-choice. They usually aren't trivial but aren't all that difficult; here are some examples:
Q2: What was the name of Queen Victoria's husband?
Q7: Which fellow tennis player did Andre Agassi marry in 2001?
Q8: Which long-running musical is based on a novel by Victor Hugo published in 1862?
Q10: Who was the leader of the Free French during World War II?
If the contestant reaches Q11, they cannot buy an answer from the traders; they have to answer on their own. In today's episode, the contestant quit with her £4500 rather than risk it all on the final question. We are given the question even though the contestant didn't go for it:
Q11: On which planet is Olympus Mons, the largest known volcano in the solar system? (The contestant knew the answer.)
It's unclear what happens when a contestant fails before all 10 questions ... will there ever be a carryover, or will all games be self-contained? (Or, heaven forbid, will the game be stretched out to fill the whole hour?)
Plus:
-- The most fun happens when a trader very convincingly bluffs the contestant (there's a 30-second time limit to the negotiation, so it moves quickly) and gets the cash even though they don't know the answer. We didn't see what happens if they can't agree in 30 seconds.
Minus:
-- Apparently only 11 questions per 45-minute (hour minus commercials) show. But the negotiations are more the star of the show than the actual questions. It might get repetitive after several days, though, since the negotiations all seem to take the same general form: start vastly apart, slowly move together but get nowhere, and then reach a surprise agreement in the final seconds.
-- With 60 traders, only a maximum of one in three can get air time (two per question x 10 questions). It's unclear on how many shows the traders get to appear.
-- They do the "we'll reveal the right answer after the break" crap.
Appointment viewing?
Scarcely, although I might put it on in the background whilst having my tea and crumpets.
Available on TheBox for those so inclined.
