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Modor
post Jul 1 2009, 12:13 AM
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For lack of a better term up there; what are people's opinions on some of the little "gimmies" that Roger (and may still) use? Examples of these "rules", I'm told are:
  • No repeating digits in cars
  • 0/5 always ends the price of a car


Personally, I think they cause the show to become rather stale. When I host the game online, I tend to stray away from such rules. Are they a reasonable expectation to use for one; and two, do they make for good TV?

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Steve Gavazzi
post Jul 1 2009, 07:31 AM
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QUOTE (Modor @ Jul 1 2009, 01:13 AM) *
0/5 always ends the price of a car

Who the hell told you that? That's not even close to right.
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Modor
post Jul 1 2009, 07:35 AM
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Super Size Me...39 cents. Smiles are free.


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I should clarify that the original statement was "Car prices end in 0 or 5 unless paint and fabric protectant [sic] is included." Still, I want to say that I've seen cars end in other numbers without these features, even with Roger at the helm.
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TimK2003
post Jul 1 2009, 07:55 AM
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QUOTE (Steve Gavazzi @ Jul 1 2009, 07:31 AM) *
QUOTE (Modor @ Jul 1 2009, 01:13 AM) *
0/5 always ends the price of a car

Who the hell told you that? That's not even close to right.



Perhaps for 10 Chances, but not for any other car game.
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jmangin
post Jul 1 2009, 08:02 AM
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QUOTE (Modor @ Jul 1 2009, 01:13 AM) *
No repeating digits in cars

Numbers repeat all the time. Even in playings of Any Number, the car price had a repeating digit 14 out of 29 times this past season.

I only know this because I counted the playings from this site.
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Mr. Armadillo
post Jul 1 2009, 01:03 PM
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Temptation is pretty much the only game where numbers can't repeat in the price of the car.

Also, always put the 0 last in Ten Chances.
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catnap1972
post Jul 1 2009, 01:28 PM
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QUOTE (Mr. Armadillo @ Jul 1 2009, 02:03 PM) *
Temptation is pretty much the only game where numbers can't repeat in the price of the car.

Also, always put the 0 last in Ten Chances.


Seems like 95% of the contestants still haven't figured that out yet.
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